Vanir

History
The Vanirs, or as other races call them, elves, are non native race that settled onto Anor Mundus in [x], first landing upon the now frozen shores of Kiliban after leaving their home dimension they call the dreaming after some unknown force invaded it.

The primal vanir formed a monarchic kingdom upon their new home, building a small empire in the harsh continent, often coming to clash with the natives who shared their home. Upon the starfall, Kiliban experienced a radical change in climate, which turned much colder than it had been.

With this change and ensuing political upheaval many groups of Vanir began to flee Kiliban, seeking other lands to settle, an event known as the Vanir Diaspora. Those who reached Centros would become the Dorethir, those who fled to the depths of the underworld the Sorenir, those who reached the forested wilds of Midken the Kuftnir, and those who settled the island of ushas the Orelir.

Description
Vanirs are a fickle race, highly volatile in essence and mutable by the currents of magic. Over several generations, those Vanir who left Kiliban would come to mutate physically and mentally, affected by the mystical flow of magic and the influence of spiritual powers.

Still, all Vanir share some common attributes; An average height of 5'4'', four to six inches long ears, a general lack of body hair save for the head, which is typically extremely fine. Although they resemble humans externally, they share little traits with them, their organs being radically different and their blood is silvery in color.

The Recolection
Unlike all other races on Anor Mundus, Vanir do not experience sleep in the same way other mortal races do. Although they require rest, Vanirs do not lose consciousness but rather let themselves be pulled into what they name the recollection; a trace like state where they experience slivers or ancestral memories, all memories before the Vanir's exodus to Anor Mundus are not only incoherent, but chaotic, violent and distressing to experience.