Races of Anor Mundus

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Humans & Near-Human
Humanity and its offshoot species were not always on Anor Mundus. According to all known lore, humanity lived in a technological paradise known as Azant, although records and beliefs surrounding this now mythical homeworld are conflicting and often unreliable.

Azant relied on highly advanced technology fuelled by a substance named eternium, many of which made their way to Anor Mundus but would stop functioning. Humanity of Azant also practiced heavy eugenics and crossbreeding, creating the ogres and Halflings who would follow them to Anor Mundus. The ultimate fate of Azant remain a mystery, but legend speaks of the coming of the eternal darkness and of the sun's demise which caused human to flee onto Anor Mundus' soil.

Subspecies
One peculiar trait about humanity (which has earn them mockery from native races) is the ability to successfully reproduce with many species of mammalian humanoids or outsiders.

The Original Three

 * Humans
 * Halflings
 * Ogres

Anor Mundus Crossbreed

 * Urals (Half Giants)
 * Seekers
 * Half-Vanirs
 * Half-Orcs
 * Strix
 * Changeling
 * Gillmen
 * Fetchling

Outsider

 * Tiefling
 * Aasimar
 * Genikins; Sylphs, Oreads, Undines, Ifrits

Goblinoids
The goblinoid races are an offshoot of the Nol-Rodan Cyclops which dominated centros during the ages of dawn and Monoliths. In the modern era, they have propagated across much of the world.
 * Hob
 * Goblin
 * Bugbear
 * Orc

Vanir / Elves
The Vanir are a species of alien beings hailing from a realm they call the first world which was originally perfect and unchanging until a cataclysm occurred, causing the Vanir to go into exile, which in turn led them to anor Mundus at the tail end of the age of megaliths upon the frozen land of Kiliban.

The Vanir are a race particularly sensitive to magical forces and after their arrival and subsequent dispersal rapidly mutated into different subspecies. Although long lived, all Vanir suffer from a condition called the degeneration where their mind and bodies are altered as they age, generally for the worst.

Beastfolks
The Beastfolks are the primary native inhabitants of Anor Mundus and have existed since far before the beginning of recorded history. Although they are similar to certain breeds of animals, (and despite the musing of non-native races) Beastfolk are reproductively incompatible with their animal kindred and often do not particularly afford them any special status.

Catfolk
One of the most prolific and successful species of breedfolk, Catfolk have prospered across all continents of Anor Mundus. Although varied in appearance depending on their breed, all Catfolks are one and the same species and cross fertile.
 * Lynx (Vorjskan)
 * Jaguar (Central Midken)
 * Cougar (South Midken)
 * Lion (Uldaar & Centros)
 * Tiger (Uldaar & Hurekami)
 * Snow Leopard (Hurekami)

Houndfolk

 * Wolfhound (Centros)
 * Jackal (Uldaar)
 * Gray Wolf (Midken)
 * Arctic Wolf (Vorjskan)

Lizardfolk
Lizardfolks are one of the most diverse genus found on Anor Mundus. Six different species of sentient lizardfolk are known; the feathered Saurus of Midken, the serpent-like Nagaji of Uldaar and Hurekami, the geckoid Gyok of Midken, the degenerate Vul'gra now known as Troglodytes common on Centros and the underworld, the dragon-worshiping Kobolds, and the Szadek, most common of the lizardfolks.
 * Szadek

Centaur

 * Horse (Centros & Hurekami)
 * Deer (South Midken)
 * Reindeer (Vorjskan)

Bovinefolk
Also known as Minotaurs in the Empire, Bovine folks are composed of a handful of closely related species and found very commonly around the world, including Centros, Vorjskan, Hurekami, Midken and Uldaar.
 * Auroch (Centros)
 * Muskox (Vorjskan)
 * Water Buffalo (Hurekami)
 * Bison (Midken)
 * Yak (Uldaar)

Goatfolk
Also known as Minogidas in the Empire, Goatfolk are a less common race found around the hills and mountains of Centros, Vorjskan and northern Midken.

Monkeyfolk
Also known as Vanaras, Monkeyfolks are native to Uldaar's jungle areas. Monkeyfolks are small humanoids with prehensile tails.

Batfolk
A rarer kind of beast folk, Batfolk are unique to the jungle of Central Midken.

Birdfolk
Three separate and very distinct species of birdfolk exist on Anor Mundus. The small corvid Hukkanan from Vorjskan, the large Tengu crows of Hurekami and the Syrinx of Centros.

Merfolk
Merfolks are found all across the world's many seas, oceans and great lakes. Merfolk can live in both salt or fresh water but requires adjustment periods in intermediate zones. Two breeds of Merfolk exist, the fish-like kind and the shark-like ones.

Constructs

 * Wyrwood

Fey

 * Gathlain

Plants

 * Ghorran